05 - Favourite Scene Project (2 week progression / deadline) by Chris Lomax
05 - Favourite Scene Project
11/02/2021 - I was given this two week project on Thursday 28th January 2021 (with the deadline being today at 14:30). The assignment for this project was to pick your favourite scene from any sort of media such as a film, a tv series, a dance, a song, etc... and then turn it into a level. I had a lot of fun during this project and with the mid-week feedback after presenting my progress so far, I was able to improve some minor flaws that were in my design. From this, I will no longer make that error as I am now aware of it which will help me as a level designer. I feel like getting feedback from other people helps anyone over all, as the person that is looking at your work may point something out that you may not notice, so this really helped me in making my design better.
I picked a scene from the tv series "Akame Ga Kill" from episode 15 (timestamp 18:51 - 21:55). In my document I talked about why I chose this scene, a bit of background explaining what Akame Ga Kill is about, which characters will be playable in the level, who the enemies are, what the game will be similar too and the key beats of the level.
Here are some images of my sketches, level design in photoshop & level design in unreal engine 4. I recorded a video to see the game from a third person view and also added the packaged game so the tutors can access the game themselves and have the freedom to roam around the level if they wish to. I added two blueprints that I made and implemented in the game to sure what I wanted to do with the level instead of just explaining it with annotations.
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