01 - Top Down Level Design Final Submission by Chris Lomax
01 - Top Down Level Design Final Submission
05/10/2020 - I created my final design in photoshop with a few extra added touches and details along the way. (As well as updating my final sketch design to match up accordingly). After I finished everything to do with this assignment, I proofread my word document and doubled checked my final design to ensure I hadn't missed anything out or made any mistakes.
Below is my final design with the overview of the game:
Overview
Player 1 & 2 are both bandits that scavenge scrap metal from junkyards in the year 2130; as planet Earth has now turned into a wasteland. However, when they enter this junkyard the enormous metal door slams shut behind them locking the players out... The aim of the game is to work together to escape from the junkyard that has been taken over by goblins! All the mechanics from the brief have been utilised with player 1 having a modified scrap metal firearm.
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